Expressive Processing: Digital Fictions, Computer Games, and Software Studies
What matters in understanding digital media? Is looking at the external appearance and audience experience of software enough — or should we look further? In Expressive Processing, Noah Wardrip-Fruin argues that understanding what goes on beneath the surface, the computational processes that make digital media function, is essential.
Wardrip-Fruin looks at "expressive processing" by examining specific works of digital media ranging from the simulated therapist Eliza to the complex city-planning game SimCity. Digital media, he contends, offer particularly intelligible examples of things we need to understand about software in general; if we understand, for instance, the capabilities and histories of artificial intelligence techniques in the context of a computer game, we can use that understanding to judge the use of similar techniques in such higher-stakes social contexts as surveillance.
- Author
- Noah Wardrip-Fruin
- Format
- hardcover
- Pages
- 482
- Publisher
- MIT Press
- Language
- english
- ISBN
- 9780262013437
- Genres
- games, technology
- Release date
- 2009
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