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Assassin's Play Off

For centuries, the ancient House of Sinanju is recognized as the center of learning for all the martial arts. From the ancestral nucleus of Oriental power and prestige have come the world's deadliest assassins and killers, also man's greatest protectors and warriors. To become a Master of Sinanju, however, is to totally perfect one's mental, spiritual, and physical powers. Very few mortals possess even a fraction of the necessary skills. Mere muscle or brains do not matter. Rarer still have been the men who dare to even approach the lowest steps of this shrine to violence and sudden death at Sinanju. The masters of Sinanju are the sun source and essence of the martial arts since prehistory. Recent upstart fighting techniques such as Kung Fu, Karate, Ninja, Aikido are but minor variations in the deadly armament of a Master. Only foreplay to the Grand Battle. And now, for the first time, a Westerner, a white man, Remo Williams, is defending the Holy Place against his relentless archenemy, Nuihc. Not since the Mongol invasions and the barbaric Chinese warlords has the land trembled in such anticipation. The scenario begins in New Jersey. The die is cast in a U.S. government submarine. Now Chiun and the Premier of Korea will witness the Grand Battle. And Remo Williams — the Destroyer — is being allowed but one blow. One split-second opportunity to punch, slash, chop, smash or kick ... The ghosts of a thousand warriors dance in the dust as the two men face each other. And Chiun knows.

  • Format
  • paperback
  • Pages
  • 178
  • Language
  • english
  • ISBN
  • 9780523007083
  • Characters
  • Remo Williams, Chiun, Harold W. Smith, Nuihc
  • Genres
  • adventure, thriller, fiction, pulp, action
  • Release date
  • 1975