Texturing and Modeling: A Procedural Approach
This tutorial-reference on procedural approaches to texturing and modelling has been thoroughly updated to ensure that it continues to meet the needs of 3D graphics professionals and students. This edition features chapters on: real-time procedural shading; texture atlases; procedural geometric instancing; cellular texturing; anti-aliasing; cloud modeling and noise improvements.
- Author
- Kenton F. Musgrave, Kenton F. Musgrave
- Format
- hardcover
- Pages
- 687
- Publisher
- Morgan Kaufmann Publishers
- Language
- english
- ISBN
- 9781558608481
- Genres
- programming
- Release date
- 2002
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