Game Architecture and Design: Learn the Best Practices for Game Design and Programming
Teaches design, architecture, and management — the things programmers need to know before they can even begin writing code! Provides real-life case studies of what works and what doesn't. Takes the reader through all the necessary game creation steps-from seeing a game idea on paper to actually implementing that idea!
- Author
- Andrew Rollings, Dave Morris
- Format
- paperback
- Pages
- 742
- Publisher
- Coriolis Group
- Language
- english
- ISBN
- 9781576104255
- Genres
- programming, software, games, design, reference
- Release date
- 1999
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