Manyebook

Game Architecture and Design: Learn the Best Practices for Game Design and Programming

Teaches design, architecture, and management — the things programmers need to know before they can even begin writing code! Provides real-life case studies of what works and what doesn't. Takes the reader through all the necessary game creation steps-from seeing a game idea on paper to actually implementing that idea!

  • Format
  • paperback
  • Pages
  • 742
  • Language
  • english
  • ISBN
  • 9781576104255
  • Genres
  • programming, software, games, design, reference
  • Release date
  • 1999