Manyebook

Space Time Play

Computer and video games are leaving the PC and conquering the arena of everyday life in the form of mobile applications the result is new types of cities and architecture. How do these games alter our perception of real and virtual space? What can the designers of physical and digital worlds learn from one another?

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  • Format
  • paperback
  • Pages
  • 495
  • Language
  • english
  • ISBN
  • 9783764384142
  • Genres
  • architecture, design
  • Release date
  • 2007