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Tricks of the Game Programming Gurus

This book explains the concepts and ideas behind the development of a flight simulator, a 3-dimensional walk-through game, and the utilities used to manipulate video, audio and input devices.

  • Format
  • paperback
  • Pages
  • 746
  • Language
  • english
  • ISBN
  • 9780672305078
  • Genres
  • computers, programming, reference
  • Release date
  • 1994